Workspace Overview

The main surfaces inside the current editor.

The editor supports more than one way of working.

Main Surfaces

  • Canvas mode for detailed spread editing
  • Spread overview mode for broader spread-level organization
  • Top bar for actions, view settings, help, and navigation
  • Panels for layout controls, spread navigation, photo access, and story filters

One of the first panels people reach for is the layout panel, because that is where spacing and placement stop being guesses.

Drag and Live Preview

When you drag a photo over the spread, the editor shows where it wants to land before you drop it.

That matters because the workflow stays fast without becoming blind. You can test placement with your eyes before committing the move.

Photo Edit Mode

Double-click a placed photo when the frame is right but the crop inside it is not.

That opens the photo-edit view for zoom, pan, and rotation without rebuilding the layout around it.

Zoom and Fit

The canvas is meant to breathe in and out.

Zoom in for detail work. Snap back to fit when you want to judge the whole spread again. The point is not just visibility. It is rhythm.

Spread Navigation

The filmstrip is the fast lane across the album.

Use it to jump between spreads, keep story order in sight, and move across the book without backing out of design mode.

Undo and Redo

Good album design involves trying things that might not survive five seconds.

History makes that safe. Undo and redo are part of the working rhythm, not a panic button for mistakes.

Why This Matters

Documentation for the editor should describe these real surfaces directly, not talk about the editor as if it were a single undifferentiated canvas.

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